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Timber Tilt
The player needs to balance the wooden stand to control the movement of the ball. The winner is the one whose ball exits from the last row

Quad Mad
A traditional Connect 4 game. Players take turns placing checkers on the grid. The first to line four vertically, horizontally, or diagonally wins.

Rolling Rumble
Players must skillfully roll the coin, guiding it through high-point channels. Precision determines success as the ball exits the final row to win

Shuttle Showdown
Place the shuttlecock on the launch pad, then strike the opposite end. Players score points by landing it in designated scoring holes.

Balance Battle
Players take turns placing blocks on the balance board. If the board topples during a turn, that player loses. The last remaining player wins

Twisty Escape
Players guide a ball through a maze to reach the target. Skill and precision determine success. The first to navigate the maze wins the game.

Knockdown King
Players take turns rolling the ball to knock down pins. The goal is to topple all pins using the fewest strikes. The player with the least attempts wins the match!

Fintastic Fish
Players quickly catch colorful fish and place each one on its matching colored pole. The first player to correctly match all their fish and shout 'Done!' wins the game!

Coin Chaos
Players take turns striking coins toward their opponent’s side. The first to clear all coins from their own board wins. Speed and accuracy determine the champion!

Colour Cascade
Players race to sort mixed-color balls into columns, ensuring each contains only one color. The first to organize all their columns correctly wins the game!

Shift Swift
Players race to solve a block puzzle by carefully removing pieces. The first to extract the unique white block with a red circle wins the game!

Number Slumber
Players roll dice and flip corresponding numbers on their board. The first to successfully flip all their numbers based on dice results wins the game!

Latch Match
In this two-player challenge, competitors race to unlock as many locks as possible. The player who successfully opens the most locks within the time limit wins!

Hockey Knocky
Two players compete on a 3-section stadium board with goal posts. Using hockey sticks, they maneuver coins toward their goals. The best of five turns wins!

Sling Fling
Players pull and release a string, advancing their peg if it catches the hook. The first to successfully reach the center of the board wins the game!

Toss Boss
Players launch discs from their pads toward the central bowl. The first to land all their discs in the wooden bowl wins the game!

Bumper bash
Players flick coins into their opponent’s target zone. The first to land all wooden coins in the rectangular area wins!

Ball Bash
Each player gets 4 balls.Players tilt the circular board to roll balls into edge holes.The first to sink all 4 balls wins!

Bucket Rocket
Players take turns tossing balls into target buckets. The first to successfully land at least one ball inside wins. Victory depends on quick reflexes and precise throws!

Barrel Drop
Two players use sticks to lift barrels from their side and drop them into the opponent’s zone. The first to clear all barrels from their own area wins!

Roll Goal
Players launch a ball with a spring launcher, navigating it through poles toward the goal post. The one who lands the highest score by skillful guidance wins!

Throw Show
Players take turns tossing rings onto upright bowling pins mounted on a board. The winner is the first to land at least two successful rings out of four attempts.

Glide Ride
Players take turns launching discs from their pads, aiming for the central wooden bowl. The first competitor to successfully land all of their discs inside the bowl game!

Stack Attack
Players take turns flicking their wooden coins toward the opponent’s target area. The first to successfully land all coins in the designated rectangular space wins the match!

Tic Tac Toe
Tic Tac Toe is a classic two-player game where opponents take turns marking X or O in a 3x3 grid. The first to align three matching symbols in a row wins!

Winged Warriors
Players take turns firing a slingshot at targets, with three attempts each. The winner is determined by who lands the most accurate and shots!

Giant Jenga
Players take turns removing wooden blocks from a towering stack and balancing them on top. The game ends when the tower collapses—and the last player to move without toppling it wins!

Speed Slam
The puck is placed at the center, and players must strike it with their pushers toward the goal pits while fiercely guarding their own side. Score smart, defend hard—the first player to hit 5 points takes the win!

Wind Wars
The players use hand pumps to blow balls from their corner to the center—no hands allowed! The first to clear their side wins the windy battle.

Blink Sync
This game is for 2 to 4 players, each with 8 balls of 3 colors. A color sequence is created in the center box and viewed for 5 seconds before the lid is closed. Players replicate the sequence, and the lid is reopened to declare the round winner.

Hammer Hustle
Use hammers to guard your pocket and bash the ball into an opponent’s. Only hammer hits count; reset at center after each point. The first player to earn 5 points, wins.

Tilt & Sprint
Four players collaborate to guide their ball to the finish line. If the ball falls into a hole, they must restart. The first player to reach the finish line wins.

Aqua Quest
The players race their tokens clockwise through the jungle to reach the mountain peak. Land on an opponent and send them back to Camp! Flowers (🌸) double your dice move, while green flower Safe Zones protect you from attacks. The first to get both tokens into the Summit Zone wins the Water Gem and conquers Aqua Quest!

Curve & Swerve
Players take turns sliding coins toward scoring pits, using just the right speed and force to land big points. After all turns, the player with the highest score emerges the winner!

Deep Dive Dice
Players roll 6 dice individually on their boards, scoring based on the die face multiplied by the zone it lands in. After all rolls, the player with the highest total score is named the Master Diver.

Rope N Roll
In this game, two-player teams control a square board tied at the corners with ropes. Players tilt and balance the board using only the ropes to slide balls into the center hole. The first team to drop all their balls into the hole wins!

Gallop Glide
The players will compete to maneuver a ball along a wavy path to the finish line using a stick. The ball must not drop onto the table, and the first player to reach the destination wins.

Disc Dash
Players aim their coins towards the center circles, and the player with the highest score at the end wins.

Race Chase
Each player slides a coin from start to finish using one hand, taking turns to move their own coin or knock opponents off the track. If a coin falls, the player restarts from the beginning. The first to finish wins!

3d Snakes & Ladders
Players take turns spinning the wheel to move across the board. Ladders boost you upward, snakes pull you down. The first to reach the final square wins!

Chowka Bara
It’s a 2 to 4 player, classic Indian Ancient game. Move your 4 pawns around the board using cowrie rolls, capture opponents to send them back, and reach home first. Rolling an 8 gives an extra turn.

Choupad / Pachisi
It is a 2 - 4 player, Indian Ancient game. Move 4 pawns around the cross board using pasa throws, capture opponents, and reach the home center. Some throws give extra turns. The first to bring all pawns home wins.

Desi Hunt
Place your tokens on the starting positions. On your turn, move only along the connected lines to an adjacent point. Capture by jumping over an adjacent opponent into the next empty point. Play continues until only one player has tokens left on the board—that player wins.

Bottle Tottle
Players utilize a stick with a noose to lift horizontal bottles by their necks and set them upright. The first player to successfully stand a bottle wins! One Player Mode In this mode, the player must stand all three bottles to win!

Slam Jam
Players strike their coins toward the opponent's side simultaneously, and the first to clear their board wins.

Turn & Earn
Players take turns launching discs from the launch zone into the scoring zone. Points are based on where the discs land. Use the right force and accuracy —too soft or too strong can cost you! After all turns, the player with the highest score wins.

Bhoot Shoot
Place five rows of monster targets in the center. Players take turns by hitting monsters with the balls from their launcher. After all monsters are down (Or after 10 chances), whichever player has the lowest monsters on their side, will be the winner.

Coin Kickers
In the game, three discs are placed at the center, with goal posts at each corner. Players use launchers to hit coins and push discs toward their opponent's goal pits. Each scored disc counts as a victory, and the player with the most discs wins.

Mind Towers
The objective is to move all disks from the leftmost stack to the rightmost stack, starting with the largest at the bottom and smallest on top. Only the top disk can be moved at a time, and larger disks cannot be placed on smaller disks.

Zigi Zag
The players take turns dropping a ball from the top of the board. The ball bounces through pegs and lands in a scoring slot at the bottom. Each slot has a different point value. After all turns, the player with the highest total score wins.

Pong Royale
Players take turns tossing or bouncing a ball into the opponent’s cups. If it lands, the cup is removed or liquid is consumed. The game ends when one side clears all of the opponent’s cups.

Quick Flick
Each player gets 4 metal balls. They take turns launching them with a spring and must hit each one using their flippers. If a ball falls behind their flippers, they lose that round. After 4 rounds, the player with the fewest balls on their side wins.

Tic Tac Toe 4x4
Two players take turns placing their pieces on empty squares.The goal is to form a straight line of four similar pieces — horizontally, vertically, or diagonally. If no player forms a complete line of four, the one with the most 3-piece formations wins.

Tumble Tunnel
Two players compete simultaneously by rolling balls toward each other. As the balls come in, each player uses a slider to catch and position them in the top row. The player who collects the most balls in their top row by the end of the game is declared the winner.

Trick the 33
Each player with a Foam Gun, takes turns to knock down the number targets, placed randomly in a grid. The goal is to score reach the count of 33! Think quick, aim smart, and plan your combo - because the one who tricks the 33 wins the game!

Stop the Drop
Player has to catch atleast 4 sticks when they are being dropped by the promoter.

Hit the Pit
The game can be played individually or in turns with multiple players. Players toss corn-filled bags from behind a marked line, and only bags that land in the hole score points. More successful tosses result in a higher score!